Aleph (
alephbet) wrote in
animus_network2013-02-02 08:10 pm
Entry tags:
[Text]
I need to spar with someone.
Floor of your choice. I'll be using my sword only - I don't waste bullets on people - and my demons will only come out if there's deadly intent, which will not end well for you so I really don't recommend it.
-Aleph
[Lucifer can handle anyone who insults him by himself - except now that he's gone.]
Floor of your choice. I'll be using my sword only - I don't waste bullets on people - and my demons will only come out if there's deadly intent, which will not end well for you so I really don't recommend it.
-Aleph
[Lucifer can handle anyone who insults him by himself - except now that he's gone.]

[Action]
[Action]
It is so hard for me to imagine a weapon so strong. Or a cause that would justify taking so many lives and damaging the world so badly at the same time. How does the world even begin to recover from that?
[Action]
[His world is very post-apocalyptic.]
[Action]
[Even though it's not his world, Diarmuid can't help but be saddened by the lost of any world. So much beauty, so many people, so much promise...gone.]
[Action]
[Action]
He nods his head toward the demons.]
So who do you think will kill the most?
[Action]
[Action]
Nice. As strong as these guys are, I'm kind of surprised that the tower didn't try to limit them somehow like so many of us have been limited.
[He raises an eyebrow at Aleph.]
You say 'impartially.' Would the answer be different if you weren't being so?
[Action]
[The answer would probably be the same.]
[Action]
[Diarmuid pauses to look out where the demons are fighting. They look to be having a great time so much so that some of the remaining monsters are actually trying to escape the floor.]
They aren't having any problems here, but what would happen if they were injured or killed? Can they regenerate?
[Action]
If it was a case of all of us dying, then I imagine we would all be returned the next morning.
[Action]
You all really are a team right down to having someone who can heal wounds. Excuse me if this is too personal for you, but have you died in the tower yet? It would seem with a team like them, you would be pretty safe.
[Action]
[Action]
[He motions toward the demons.]
I'm sure they make anyone who even thinks about messing with you think twice really quick.
[Action]
-killed God, before you ask.
[Action]
[Diarmuid's not sure what is more surprising--the claim or how blase he is about admitting it.]
Why? I mean, why did you do it? Did he wrong you somehow?
[Considering he was raised by a god during a time that the gods mixed with normal people a lot more than they do now, Diarmuid's reaction is probably much different than the one Aleph might be expecting.]
[Action]
[Don't worry, Diarmuid, Aengus is definitely not the type to anger Aleph.]
[Action]
[Diarmuid nods in understanding.]
If it had to be done, then it had to be done. Not all gods are as gentle as my father was.
[Who would want to hurt someone like Aengus?]
[Action]
[Nobody, that's who.]
[Action]
[Diarmuid smiles and his eyes seem to pick up a bit of a glow. It's obvious he enjoys talking about his father.]
Actually, he was not my birth father, but he is the only person who ever acted like a father to me and the only I will ever give the name. He loved to tell stories and sing songs. They were always such a great comfort to me.
[A comfort Diarmuid really wishes he had access to now, but that would mean bringing his bright and cheerful father into this dark, dead place, and he would never want that to happen.]
[Action]
[Aleph has never rued not having a father - it simply is not something that mattered.]
[Action]
[Diarmuid shudders to think of how he might have ended up if his biological father had raised him.]
What about you? Do you have family waiting for you back on your world?
[Action]
[Action]
That is a beautiful name. I bet she is extremely proud of the son she raised because it seems like you are a lot like her.
[Action]
[Not that you're wrong about the pride thing.]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]
[Action]